
UniversalHub
Universal / Multi-Game HubHub
Mahoraga aimable ground pitch
by Bloxive Imports0 views0 likes0 copies2 hours ago
About this script
You just have to press 2 or click the second ability and aim it with shiftlock, thats it!
Universal / Multi-Game Hub
Works across many Roblox games.
Script code
Lualocal RunService = game:GetService("RunService")
local Players = game:GetService("Players")
task.wait(3)
local lp = Players.LocalPlayer
local camera = workspace.CurrentCamera
local playerGui = lp:WaitForChild("PlayerGui")
local character = lp.Character or lp.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart")
local humanoid = character:WaitForChild("Humanoid")
local aimEnabled = false
local targetAnimationId = "rbxassetid://138852224035589"
local activeTrack = nil
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "AimToggleGui"
screenGui.ResetOnSpawn = false
screenGui.Parent = playerGui
local statusLabel = Instance.new("TextLabel")
statusLabel.Name = "StatusLabel"
statusLabel.Size = UDim2.new(0, 150, 0, 40)
statusLabel.Position = UDim2.new(1, -160, 1, -50)
statusLabel.BackgroundColor3 = Color3.fromRGB(50, 200, 50)
statusLabel.BackgroundTransparency = 0.7
statusLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
statusLabel.TextSize = 14
statusLabel.Text = ""
statusLabel.BorderSizePixel = 0
statusLabel.Parent = screenGui
statusLabel.Visible = false
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 8)
corner.Parent = statusLabel
humanoid.AnimationPlayed:Connect(function(track)
if track.Animation.AnimationId == targetAnimationId then
activeTrack = track
aimEnabled = true
statusLabel.Visible = true
statusLabel.Text = "Aiming dawg!"
end
end)
RunService.Heartbeat:Connect(function()
if activeTrack and (not activeTrack.IsPlaying or activeTrack.TimePosition >= activeTrack.Length) then
aimEnabled = false
statusLabel.Visible = false
activeTrack = nil
end
if not aimEnabled then return end
local character = lp.Character
if not character or not character:FindFirstChild("HumanoidRootPart") then return end
hrp = character.HumanoidRootPart
hrp.CFrame = CFrame.new(hrp.Position, hrp.Position + camera.CFrame.LookVector)
end)
lp.CharacterAdded:Connect(function(newChar)
character = newChar
hrp = newChar:WaitForChild("HumanoidRootPart")
humanoid = newChar:WaitForChild("Humanoid")
aimEnabled = false
activeTrack = nil
statusLabel.Visible = false
humanoid.AnimationPlayed:Connect(function(track)
if track.Animation.AnimationId == targetAnimationId then
activeTrack = track
aimEnabled = true
statusLabel.Visible = true
statusLabel.Text = "Aiming dawg!"
end
end)
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